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Particles & Lines
4 topicsGo beyond solid meshes. Particles let you render thousands of lightweight points for effects like snow, fire, and stars. Lines and curves let you draw paths through 3D space. Sprites give you camera-facing billboards, and render targets let you capture scenes as textures for portals and mirrors.
Points & Particle Systems
Render thousands of lightweight points in 3D space — snow, rain, fire, stars, confetti — using Points and BufferGeometry.
Lines & Curves
Draw in 3D space with lines and curves. Connect points, smooth them with CatmullRom, and give them thickness with tubes.
Sprites & Billboards
Flat images that always face the camera — perfect for health bars, labels, icons, and lightweight particle effects.
Render Targets
Render a scene to a texture instead of the screen. Build mirrors, portals, security cameras, minimaps, and picture-in-picture.